Airbox Playout software

Airbox Playout software

AirBox provides automated content playout for satellite channels, cable head-ends, over-the-air broadcasters and corporate TV users. It is designed to be extremely robust, in order to meet the highest reliability demands of on-air playout. Due to its unique modular architecture it is also suitable for webcasters, hotel Pay TV channels, corporate presentations, video wall sourcing and other program distribution systems. At a fraction of the price of any digital videotape player, a single AirBox server offers the same visual quality at its single or multi-channel SDIoutputs, multi-language audio, graphics and subtitle insertion, last-minute playlist changes and clip editing.


AirBox supports MPEG1/2/H.264, HDV and DV streams from virtually every known production platform providing AVI, MPEG, WMV, Quick Time or MXF content. Files from third-party servers such as Leitch or Seachange are natively supported.

For live productions, any changes to the playlist during on-air session are possible! There are no queued or locked clips. Every clip in the playlist, except the one which is currently playing, can be trimmed, edited or repositioned. Moreover, playlist order can be changed on-the-fly with commands like skip to next or jump. Such order changes are performed seamlessly without stopping current playout session. Live productions are facilitated by the powerful Live Show Clipboard which allows insertion and/or execution of various events or live streams.

For automated playout AirBox allows fixed-time scheduling for weeks ahead. Resulting gaps or time overlaps are automatically resolved in order to ensure continuous operation even when conflicting timed events are present. Special facilities ensure uninterrupted operation if content files or even entire schedules are missing or misplaced.
Playout sessions are being logged for monitoring and control purposes. The log can be later used for extracting actual playout sequence with exact timings or identifying user intervention into the playout session. The logging and recovery options allow completely unattended emote operation.



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